Threaten {2}{R}
Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)
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Flash Conscription 90%
$0.23#29184
"Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn."
Temporary Insanity 90%
$0.17#26783
"Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn."
Blind with Anger 89%
$0.23#19905
"Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn."
Spinal Embrace 84%
$0.20#16913
"Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness."
Seize the Day 82%
$2.60#1673
"Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase."
Djeru's Resolve 82%
$0.20#13716
"Untap target creature. Prevent all damage that would be dealt to it this turn."
Legolas's Quick Reflexes 80%
$35.18#1504
"Untap target creature. Until end of turn, it gains hexproof, reach, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature.""