The most unique Magic cards
The opposite of a random card generator: this deals you unique MTG cards, ones that do something no other card in the game really does. Every deal comes from the most unusual cards you haven't seen yet, picked at random from among the closely matched ones, so no two people walk the same order. It works its way toward ordinary as you go.
See the 100 most unique cards in Magic
Ranked by how far away the closest thing to each one sits, measured against every card ever printed: the average of its two scores, rules text and concepts. The line under a name is the one that sits furthest from the rest of Magic. Commander-legal cards only, and the dealer above walks this same list, one card at a time and in its own order for everyone who opens it.
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1
The Watcher in the Water
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
52%
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2
Mwonvuli Beast Tracker
When this creature enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.
51%
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3
Patron of the Moon
Moonfolk offering
50%
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4
Deathcult Rogue
This creature can't be blocked except by Rogues.
50%
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5
The War Games
You may exile a nontoken creature you control. When you do, exile all Warriors.
49%
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6
Travel the Overworld
Affinity for Towns
49%
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7
Avatar Aang // Aang, Master of Elements
At the beginning of each upkeep, you may transform Aang, Master of Elements. If you do, you gain 4 life, draw four cards, put four +1/+1 counters on him, and he deals 4 damage to each opponent.
49%
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8
Zinnia, Valley's Voice
Creature spells you cast gain offspring {2} as you cast them.
49%
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9
Erdwal Illuminator
Whenever you investigate for the first time each turn, investigate an additional time.
49%
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10
The Archimandrite
Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.
49%
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11
Koma, Cosmos Serpent
Sacrifice another Serpent: Choose one —
49%
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12
Tannuk, Steadfast Second
Artifact cards and red creature cards in your hand have warp {2}{R}.
48%
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13
The Dalek Emperor
Affinity for Daleks
48%
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14
Everquill Phoenix
Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice this token: Return target Phoenix card from your graveyard to the battlefield tapped."
48%
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15
Monument to Perfection
{3}: This artifact becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.
48%
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16
Barbara Wright
Sagas you control have read ahead.
48%
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17
Harald Unites the Elves
Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield.
47%
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18
Steamflogger Boss
If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.
47%
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19
Kor Castigator
This creature can't be blocked by Eldrazi Scions.
47%
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20
Invasion of New Phyrexia // Teferi Akosa of Zhalfir
−3: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way.
47%
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21
Tribal Golem
This creature has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate this creature" as long as you control a Zombie.
47%
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22
Owen Grady, Raptor Trainer
Partner with Blue, Loyal Raptor
47%
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23
The Enigma Jewel // Locus of Enlightenment
The Enigma Jewel enters tapped.
46%
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24
Garth One-Eye
{T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy.
46%
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25
Path of Mettle // Metzali, Tower of Triumph
When Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
46%
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26
Illusionary Mask
{X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery.
46%
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27
Flamescroll Celebrant // Revel in Silence
Exile Revel in Silence.
46%
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28
Thurid, Mare of Destiny
Other Pegasi, Unicorns, and Horses you control get +1/+1.
46%
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29
Stilt-Man, Towering Terror
Whenever one or more Villains you control deal combat damage to a player, gain control of target noncreature, nonland permanent that player controls until the end of your next turn. It gains "This permanent can't be sacrificed" until the end of your next turn.
45%
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30
Monastery Messenger
When this creature enters, put up to one target noncreature, nonland card from your graveyard on top of your library.
45%
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31
Caribou Range
Sacrifice a Caribou token: You gain 1 life.
45%
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32
Leonardo da Vinci
{2}{U}, {T}: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types.
45%
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33
Rot-Curse Rakshasa
Decayed
45%
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34
Thrull Champion
{T}: Gain control of target Thrull for as long as you control this creature.
45%
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35
Lo and Li, Twin Tutors
When this card enter, search your library for a Lesson or Noble card, reveal it, put it into your hand, then shuffle.
45%
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36
Sorin of House Markov // Sorin, Ravenous Neonate
−6: Gain control of target creature. It becomes a Vampire in addition to its other types. Put a lifelink counter on it if you control a white permanent other than that creature or Sorin.
45%
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37
Search for Glory
Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell.
45%
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38
Saruman of Many Colors
Ward—Discard an enchantment, instant, or sorcery card.
45%
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39
Bello, Bard of the Brambles
During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card."
45%
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40
Leonardo, Sewer Samurai
During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it.
45%
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41
Peter Parker // Amazing Spider-Man
Each legendary spell you cast that's one or more colors has web-slinging {G}{W}{U}.
45%
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42
Wick, the Whorled Mind
Whenever this card or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.
45%
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43
Dark Intimations
When you cast a Bolas planeswalker spell, exile this card from your graveyard. That planeswalker enters with an additional loyalty counter on it.
45%
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44
Anthropede
When this creature enters, you may discard a card or pay {2}. When you do, destroy target Room.
44%
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45
Cryptic Spires
As you create your deck, circle two of the colors below.
44%
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46
Unagi's Spray
Target creature gets -4/-0 until end of turn. If you control a Fish, Octopus, Otter, Seal, Serpent, or Whale, draw a card.
44%
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47
Grell Philosopher
When this creature enters and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities.
44%
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48
Templar Knight
{W}, Tap five untapped attacking creatures you control named this card: Search your library for a legendary artifact card, put it onto the battlefield, then shuffle.
44%
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49
Return of the Nightstalkers
Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control.
44%
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50
Leadership Vacuum
Target player returns each commander they control from the battlefield to the command zone.
44%
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51
Chong and Lily, Nomads
• Creatures you control get +1/+0 until end of turn for each lore counter among Sagas you control.
44%
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52
Phenomenon Investigators
As this creature enters, choose Believe or Doubt.
44%
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53
Kaya the Inexorable
−7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."
44%
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54
Mari, the Killing Quill
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
44%
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55
The Book of Vile Darkness
{T}, Exile this card and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.
44%
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56
The Tale of Tamiyo
Mill two cards. If two cards that share a card type were milled this way, draw a card and repeat this process.
44%
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57
Lara Croft, Tomb Raider
Whenever this card attacks, exile up to one target legendary artifact card or legendary land card from a graveyard and put a discovery counter on it. You may play a card from exile with a discovery counter on it this turn.
44%
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58
Jadzi, Oracle of Arcavios // Journey to the Oracle
You may put any number of land cards from your hand onto the battlefield. Then if you control eight or more lands, you may discard a card. If you do, return Journey to the Oracle to its owner's hand.
44%
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59
Jacob Frye
Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.
44%
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60
Sidar Jabari of Zhalfir
Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.
44%
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61
The Necrobloom
Land cards in your graveyard have dredge 2.
44%
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62
Asmoranomardicadaistinaculdacar
Sacrifice two Foods: Target creature deals 6 damage to itself.
44%
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63
Aegis of the Legion
Whenever equipped creature mentors a creature, put a shield counter on that creature.
44%
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64
Ezio Auditore da Firenze
Whenever Ezio deals combat damage to a player, you may pay {W}{U}{B}{R}{G} if that player has 10 or less life. When you do, that player loses the game.
44%
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65
Vindictive Mob
This creature can't be blocked by Saprolings.
44%
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66
Ajani, Strength of the Pride
0: If you have at least 15 life more than your starting life total, exile this card and each artifact and creature your opponents control.
43%
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67
Zurzoth, Chaos Rider
Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.
43%
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68
Ob Nixilis, the Adversary
Casualty X. The copy isn't legendary and has starting loyalty X.
43%
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69
Vizier of the Anointed
When this creature enters, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle.
43%
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70
Adéwalé, Breaker of Chains
When this card enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
43%
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71
Multiple Choice
If X is 4 or more, do all of the above.
43%
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72
Emergent Ultimatum
Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile this card.
43%
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73
Norman Osborn // Green Goblin
Norman Osborn can't be blocked.
43%
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74
Aysen Highway
White creatures have plainswalk.
43%
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75
Varchild, Betrayer of Kjeldor
When this card leaves the battlefield, gain control of all Survivors.
43%
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76
The Book of Exalted Deeds
{W}{W}{W}, {T}, Exile this card: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.
43%
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77
Ertai's Trickery
Counter target spell if it was kicked.
43%
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78
Ral's Staticaster
Whenever this creature attacks, if you control a Ral planeswalker, this creature gets +1/+0 for each card in your hand until end of turn.
43%
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79
Fortified Beachhead
As this land enters, you may reveal a Soldier card from your hand. This land enters tapped unless you revealed a Soldier card this way or you control a Soldier.
43%
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80
Falkenrath Gorger
Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost.
43%
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81
Amalia Benavides Aguirre
Whenever you gain life, this card explores. Then destroy all other creatures if its power is exactly 20.
43%
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82
Mentor's Guidance
When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard.
43%
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83
Yuriko, the Tiger's Shadow
Commander ninjutsu {U}{B}
43%
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84
Urza, Planeswalker
−10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.
43%
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85
Uchuulon
this card's power is equal to the number of Crabs, Oozes, and/or Horrors you control.
43%
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86
Goblin Artisans
{T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named this card.
43%
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87
Jin-Gitaxias // The Great Synthesis
{3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
43%
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88
Quintorius, Loremaster
{1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with this card. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.
43%
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89
Realmbreaker, the Invasion Tree
{10}, {T}, Sacrifice this card: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.
43%
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90
Saheeli, Radiant Creator
At the beginning of combat on your turn, you may pay {E}{E}{E}. When you do, create a token that's a copy of target permanent you control, except it's a 5/5 artifact creature in addition to its other types and has haste. Sacrifice it at the beginning of the next end step.
43%
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91
Tetzin, Gnome Champion // The Golden-Gear Colossus
Whenever The Golden-Gear Colossus enters or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.
43%
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92
Last Light of Durin's Day
Whenever a Mountain you control enters, put a quest counter on this enchantment. If it has six or more quest counters on it, sacrifice it. If you do, search your hand and/or library for a Dragon card and put it onto the battlefield. If you search your library this way, shuffle.
43%
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93
Satoru Umezawa
Each creature card in your hand has ninjutsu {2}{U}{B}.
43%
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94
Fangorn, Tree Shepherd
Whenever one or more Treefolk you control attack, add twice that much {G}.
43%
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95
Rose, Cutthroat Raider
At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked.
43%
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96
Ox Drover
This creature can't be blocked by Oxen.
43%
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97
Ozai, the Phoenix King
this card has flying and indestructible as long as you have six or more unspent mana.
43%
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98
The Day of the Doctor
Choose up to three Doctors. You may exile all other creatures. If you do, this Saga deals 13 damage to you.
43%
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99
Altar of the Pantheon
{T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.
43%
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100
Caught in the Crossfire
+ {1} — this card deals 2 damage to each non-outlaw creature.
43%