Enlarge 


Sorcery
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
click a line to search just that ability, click more to combine them
Cards that do something similar expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.
Collision // Colossus 97%
$0.30#14834
"Target creature gets +4/+2 and gains trample until end of turn."
Confidence from Strength 97%
$0.17#26822
"Target creature gets +4/+4 and gains trample until end of turn."
Crash the Ramparts 95%
$0.13#22792
"Target creature gets +3/+3 and gains trample until end of turn."
Fanatical Strength 95%
$0.16#12869
"Target creature gets +3/+3 and gains trample until end of turn."
Enthusiastic Study 93%
$0.17#19963
"Target creature gets +3/+1 and gains trample until end of turn."
Rush of Adrenaline 91%
$0.15#13018
"Target creature gets +2/+1 and gains trample until end of turn."