Call for Aid {4}{R}
Sorcery
Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.
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Cards that do something similar expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.