Zektar Shrine Expedition {1}{R}
Enchantment
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.
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Cards that do something similar expected a card that isn't here?
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Sunspring Expedition 100%
$0.08#18147
"Whenever a land you control enters, you may put a quest counter on this enchantment."
+1 more matching line
Ior Ruin Expedition 100%
$0.23#14701
"Whenever a land you control enters, you may put a quest counter on this enchantment."
+1 more matching line
Khalni Heart Expedition 100%
$0.42#2513
"Whenever a land you control enters, you may put a quest counter on this enchantment."
+1 more matching line
Soul Stair Expedition 100%
$0.10#17724
"Whenever a land you control enters, you may put a quest counter on this enchantment."
+1 more matching line
Quest for the Necropolis 98%
$0.25#9413
"Whenever a land you control enters, put a quest counter on this enchantment."
Quest for the Gravelord 95%
$0.16#17178
"Remove three quest counters from this enchantment and sacrifice it: Create a 5/5 black Zombie Giant creature token."
Quest for Pure Flame 88%
$0.90#10194
"Remove four quest counters from this enchantment and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead."