Wonder Man, Hollywood Hero 


Legendary Creature — Human Performer Hero
Flying
Each power-up ability of permanents you control can be activated an additional time.
Power-up — {5}{R}{R}: Put two +1/+1 counters on Wonder Man. (Activate each power-up ability only . . . once? Reduce the cost by his mana cost if he entered this turn.)
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Cards that do something similar expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.
Human Torch, Johnny Storm 88%
$0.17#16477
"Power-up — {6}{R}: Put three +1/+1 counters on this card."
Molly Hayes, Runaway 85%
$0.34#27192
"Power-up — {5}{R}: Put two +1/+1 counters on this card. Exile the top card of your library. Until the end of your next turn, you may play that card."
Ripples of Potential 82%
$2.77#972
"Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out."
Mirror Room // Fractured Realm 82%
$2.35#2840
"If a triggered ability of a permanent you control triggers, that ability triggers an additional time."
Wayta, Trainer Prodigy 80%
$0.36#8256
"If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time."
Storm of Forms 80%
$0.25#15653
"When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies."