Delvefall
Witch-Maw Nephilim

Witch-Maw Nephilim {G}{W}{U}{B}

Creature — Nephilim

Whenever you cast a spell, you may put two +1/+1 counters on this creature.
Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.

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Cards that do something similar expected a card that isn't here?

Herald of Ilharg
Herald of Ilharg 90%
$4.21#11382
"Whenever you cast a creature spell, put two +1/+1 counters on this creature. If that spell has mana value 5 or greater, this creature deals damage equal to the number of counters on it to each opponent."
Stampeding Elk Herd
Stampeding Elk Herd 89%
$0.05#21491
"Whenever this creature attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn."
Fangren Pathcutter
Fangren Pathcutter 89%
$0.14#25987
"Whenever this creature attacks, attacking creatures gain trample until end of turn."
Bloodsky Berserker
Bloodsky Berserker 82%
$0.20#23834
"Whenever you cast your second spell each turn, put two +1/+1 counters on this creature. It gains menace until end of turn."
Hobgoblin Captain
Hobgoblin Captain 82%
$0.13#19164
"Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, this creature gains first strike until end of turn."
Creepy Puppeteer
Creepy Puppeteer 81%
$0.19#25029
"Whenever this creature attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn."
Sabertooth Outrider
Sabertooth Outrider 81%
$0.05#29052
"Whenever this creature attacks, if creatures you control have total power 8 or greater, this creature gains first strike until end of turn."
Ogre Marauder
Ogre Marauder 80%
$0.25#24804
"Whenever this creature attacks, it gains "this creature can't be blocked" until end of turn unless defending player sacrifices a creature of their choice."