The Flux {2}{R}{R}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)
I — This Saga deals 4 damage to target creature an opponent controls.
II, III, IV, V — Exile the top card of your library. You may play that card this turn.
VI — Add six {R}.
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Cards that do something similar expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.
Asgardian Inspiration 100%
$0.82#21859
"Exile the top card of your library. You may play it this turn."
Galvanic Relay 100%
$0.24#9648
"Exile the top card of your library. During your next turn, you may play that card."
Mjölnir's Might 100%
$0.30#26345
"Exile the top card of your library. Until the end of your next turn, you may play that card."
+1 more matching line
Blazing Crescendo 100%
$0.20#3748
"Exile the top card of your library. Until the end of your next turn, you may play that card."
Primal Surge 99%
$5.92#7965
"Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process."
Tainted Pact 97%
$39.70#815
"Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first."
Rally the Horde 96%
$0.29#26190
"Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way."