Delvefall
The Day of the Doctor

The Day of the Doctor {3}{R}{W}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Exile cards from the top of your library until you exile a legendary card. You may play that card for as long as this Saga remains on the battlefield. Put the rest of those exiled cards on the bottom of your library in a random order.
IV — Choose up to three Doctors. You may exile all other creatures. If you do, this Saga deals 13 damage to you.

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Cards that do something similar expected a card that isn't here?

Solstice Revelations
Solstice Revelations 96%
$0.24#7429
"Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than the number of Mountains you control. If you don't cast that card this way, put it into your hand."
Undying Flames
Undying Flames 95%
$0.33#24563
"Exile cards from the top of your library until you exile a nonland card. this card deals damage to any target equal to that card's mana value."
Improvisation Capstone
Improvisation Capstone 95%
$10.58#3874
"Exile cards from the top of your library until you exile cards with total mana value 4 or greater. You may cast any number of spells from among them without paying their mana costs."
Venture Forth
Venture Forth 85%
$0.39#9325
"Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile this card with three time counters on it."