Synchronized Charge 

Sorcery
$0.23 #11255 0.16 1.4 years
Distribute two +1/+1 counters among one or two target creatures you control. Creatures you control with counters on them gain vigilance and trample until end of turn.
Harmonize 
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
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Cards similar to Synchronized Charge expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.
Homestead Courage86%
$0.17↓#16934↓0.42↑4.9 years↑
"Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn."
Dig Site Inventory86%
$0.19↓#16882↓0.00↓0.4 years↓
"Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn."
Storm the Seedcore85%
$0.12↓#124840.133.4 years↑
"Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn."
Angelfire Ignition80%
$0.47↑#4928↑0.40↑4.9 years↑
"Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn."
Expanded Anatomy76%
$0.24↑#128550.06↓5.4 years↑
"Put two +1/+1 counters on target creature. It gains vigilance until end of turn."
Appeal // Authority76%
$0.31↑#22551↓0.109.1 years↑
"Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn."
Drix Fatemaker74%
$0.26↑#8514↑0.171.1 years
"Each creature you control with a +1/+1 counter on it has trample."
Beast Mode74%
$0.18↓#27517↓0.00↓0.2 years↓
"Target creature gets +2/+2 and gains trample until end of turn. Also put a +1/+1 counter on that creature if this spell was cast using teamwork."
Song of Freyalise72%
$0.40↑#4688↑0.34↑8.4 years↑
"Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn."