Survive the Night 

Instant
Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
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Cards that do something similar expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.
Destined // Lead 100%
$0.11#18610
"Target creature gets +1/+0 and gains indestructible until end of turn."
Mortal's Resolve 100%
$0.20#13117
"Target creature gets +1/+1 and gains indestructible until end of turn."
Armor of Shadows 90%
$0.29#6282
"Until end of turn, target creature gets +1/+0 and gains indestructible."
Dark Endurance 89%
$0.09#14871
"Target creature gets +2/+0 and gains indestructible until end of turn."
Unlikely Aid 89%
$0.20#13658
"Target creature gets +2/+0 and gains indestructible until end of turn."
Adamant Will 86%
$0.13#8969
"Target creature gets +2/+2 and gains indestructible until end of turn."
Kellan, Inquisitive Prodigy // Tail the Suspect 98%
$0.32#4405
"Investigate. You may play an additional land this turn."
Secrets of the Key 98%
$0.23#13388
"Investigate. If this spell was cast from a graveyard, investigate twice instead."