Delvefall

Storm the Seedcore {2}{G}{G}

Sorcery

$0.12 #12768 0.07 3.5 years

Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.

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Cards similar to Storm the Seedcore expected a card that isn't here?

End-Raze Forerunners
End-Raze Forerunners86%
$0.37↑#1626↑0.36↑7.7 years↑
"When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn."
overrun, gives-vigilance, gives-trample
Synchronized Charge
Synchronized Charge84%
$0.21↑#112720.001.5 years↓
"Distribute two +1/+1 counters among one or two target creatures you control. Creatures you control with counters on them gain vigilance and trample until end of turn."
gives-vigilance, multiple-targets, gives-pp-counters
Overwhelming Encounter
Overwhelming Encounter82%
$0.12#114800.24↑4.4 years
"Creatures you control gain vigilance and trample until end of turn. Roll a d20."
overrun, gives-vigilance, gives-pp-counters
Expanded Anatomy
Expanded Anatomy82%
$0.26↑#129160.145.5 years↑
"Put two +1/+1 counters on target creature. It gains vigilance until end of turn."
gives-vigilance, gives-pp-counters, single-target-instant-sorcery
Song of Freyalise
Song of Freyalise80%
$0.32↑#4681↑0.158.5 years↑
"Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn."
overrun, gives-vigilance, gives-pp-counters
Overcome
Overcome80%
$0.06↓#124770.28↑9.3 years↑
"Creatures you control get +2/+2 and gain trample until end of turn."
overrun, gives-trample, power-boost-to-all
Overrun
Overrun80%
$0.20↑#1708↑0.34↑29.0 years↑
"Creatures you control get +3/+3 and gain trample until end of turn."
overrun, gives-trample, power-boost-to-all
Undercity Upheaval
Undercity Upheaval78%
$0.09↓#20659↓0.133.4 years
"Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn."
gives-vigilance, multiple-targets, gives-pp-counters
Earthshaker Giant
Earthshaker Giant78%
$0.60↑#139530.38↑6.9 years↑
"When this creature enters, other creatures you control get +3/+3 and gain trample until end of turn."
overrun, gives-trample, power-boost-to-all
Tromp the Domains
Tromp the Domains76%
$0.16↑#23072↓0.0020.0 years↑
"Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control."
overrun, gives-trample, power-boost-to-all
Street Riot
Street Riot76%
$0.15↑#129060.068.0 years↑
"During your turn, creatures you control get +1/+0 and have trample."
overrun, gives-trample, power-boost-to-all
Pheres-Band Warchief
Pheres-Band Warchief75%
$0.21↑#17973↓0.0012.5 years↑
"Other Centaur creatures you control get +1/+1 and have vigilance and trample."
overrun, gives-vigilance, gives-trample
Dig Site Inventory
Dig Site Inventory74%
$0.18↑#16405↓0.120.5 years↓
"Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn."
gives-vigilance, gives-pp-counters, single-target-instant-sorcery
Homestead Courage
Homestead Courage74%
$0.18↑#17080↓0.115.1 years↑
"Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn."
gives-vigilance, gives-pp-counters, single-target-instant-sorcery
Might of the Ancestors
Might of the Ancestors74%
$0.11↓#19694↓0.21↑2.9 years
"At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn."
gives-vigilance
Nature's Way
Nature's Way74%
$0.14↑#107170.0010.1 years↑
"Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control."
gives-vigilance, multiple-targets, gives-trample
Elven Rite
Elven Rite73%
$0.20↑#29602↓0.0028.6 years↑
"Distribute two +1/+1 counters among one or two target creatures."
multiple-targets, gives-pp-counters, single-target-instant-sorcery
Tam's Resistance
Tam's Resistance72%
$0.10↓#25545↓0.040.0 years↓
"Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn."
gives-vigilance, gives-pp-counters, single-target-instant-sorcery
Desperate Stand
Desperate Stand72%
$0.10↓#26199↓0.0512.5 years↑
"Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn."
gives-vigilance, multiple-targets, power-boost-to-all
Additive Evolution
Additive Evolution72%
$0.20↑#147330.070.5 years↓
"At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains vigilance until end of turn."
gives-vigilance, gives-pp-counters