Sapphire Charm {U}
Instant
Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
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Cards that do something similar expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.
Evolution Charm 100%
$0.25#7636
"• Target creature gains flying until end of turn."
+1 more matching line
Trickery Charm 100%
$0.28#9854
"• Target creature gains flying until end of turn."
+2 more matching lines
Graviton, Fundamental Force 100%
$0.30#26927
"• Target creature gains flying until end of turn."
+1 more matching line
Emerald Charm 85%
$0.14#6294
"• Target creature loses flying until end of turn."
+2 more matching lines