Delvefall
Sapphire Charm

Sapphire Charm {U}

Instant

Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

click a line to search just that ability, click more to combine them

extra filters

color identity, fits-within like deckbuilding: tick W and U and only white, blue, white-blue and colorless cards show. in the filter box: id:wu (or -id:rg to ban colors), or id:c for colorless only

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price bounds, in the currency picked below. cards with no listed price are hidden by any price filter. in the filter box: usd<=5, eur>=1

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mana value bounds (converted mana cost). in the filter box: mv<=2, cmc>=4, both spellings work

the card's type line must contain this. the filter box takes any word, not just the list: t:legendary, t:aura, or -t:creature to exclude one

only legendary creatures, the cards that can lead a commander deck

hides cards on the official game changer list, for lower-powered brackets

cards that aren't legal in commander (banned and such) stay hidden unless this is on

Cards that do something similar expected a card that isn't here?

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+1 more matching line
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Unite the Coalition
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Emerald Charm
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