Rush of Battle {3}{W}
Sorcery
Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
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Sanctified Charge 100%
$0.03#27400
"Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn."
Swarm Surge 100%
$0.05#24307
"Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn."
Rabbit Response 100%
$0.14#12739
"Creatures you control get +2/+1 until end of turn. If you control a Rabbit, scry 2."
Heroic Charge 99%
$0.07#23824
"Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn."
Ambitious Assault 99%
$0.23#15203
"Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card."
Valley Rally 99%
$0.15#12676
"Creatures you control get +2/+0 until end of turn. If the gift was promised, target creature you control gains first strike until end of turn."
Outlaws' Fury 98%
$0.15#17603
"Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card."