Delvefall
Opal Avenger

Opal Avenger {2}{W}

Enchantment

When you have 10 or less life, if this permanent is an enchantment, it becomes a 3/5 Soldier creature.

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extra filters

color identity, fits-within like deckbuilding: tick W and U and only white, blue, white-blue and colorless cards show. in the filter box: id:wu (or -id:rg to ban colors), or id:c for colorless only

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price bounds, in the currency picked below. cards with no listed price are hidden by any price filter. in the filter box: usd<=5, eur>=1

the currency every price shows, filters and sorts in. it applies itself and the site remembers it. in the filter box usd and eur always mean themselves, a bare price<5 follows this switch

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mana value bounds (converted mana cost). in the filter box: mv<=2, cmc>=4, both spellings work

the card's type line must contain this. the filter box takes any word, not just the list: t:legendary, t:aura, or -t:creature to exclude one

only legendary creatures, the cards that can lead a commander deck

hides cards on the official game changer list, for lower-powered brackets

cards that aren't legal in commander (banned and such) stay hidden unless this is on

Cards that do something similar expected a card that isn't here?

Break of Day
Break of Day 81%
$0.13#26961
"If you have 5 or less life, those creatures gain indestructible until end of turn."
Gather the Townsfolk
Gather the Townsfolk 81%
$0.17#11823
"If you have 5 or less life, create five of those tokens instead."
Faith's Shield
Faith's Shield 80%
$0.25#14563
"If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn."