Delvefall
Onward // Victory

Onward // Victory {2}{R} // {2}{W}

Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn.

click a line to search just that ability, click more to combine them

extra filters

color identity, fits-within like deckbuilding: tick W and U and only white, blue, white-blue and colorless cards show. in the filter box: id:wu (or -id:rg to ban colors), or id:c for colorless only

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price bounds, in the currency picked below. cards with no listed price are hidden by any price filter. in the filter box: usd<=5, eur>=1

the currency every price shows, filters and sorts in. it applies itself and the site remembers it. in the filter box usd and eur always mean themselves, a bare price<5 follows this switch

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mana value bounds (converted mana cost). in the filter box: mv<=2, cmc>=4, both spellings work

the card's type line must contain this. the filter box takes any word, not just the list: t:legendary, t:aura, or -t:creature to exclude one

only legendary creatures, the cards that can lead a commander deck

hides cards on the official game changer list, for lower-powered brackets

cards that aren't legal in commander (banned and such) stay hidden unless this is on

Cards that do something similar expected a card that isn't here?

Rush of Blood
Rush of Blood 100%
$0.28#13378
"Target creature gets +X/+0 until end of turn, where X is its power."
Double Cleave
Double Cleave 100%
$0.19#15888
"Target creature gains double strike until end of turn."
Raking Claws
Raking Claws 100%
$0.19#9174
"Target creature gains double strike until end of turn."
Assault Strobe
Assault Strobe 100%
$0.48#8500
"Target creature gains double strike until end of turn."
Critical Hit
Critical Hit 100%
$0.19#9277
"Target creature gains double strike until end of turn."
Ticked Off
Ticked Off 100%
$0.16#28051
"Target creature gains double strike until end of turn."
Temur Battle Rage
Temur Battle Rage 100%
$0.22#1406
"Target creature gains double strike until end of turn."
Two-Headed Hunter // Twice the Rage
Two-Headed Hunter // Twice the Rage 100%
$0.19#12163
"Target creature gains double strike until end of turn."
Team Tactics
Team Tactics 95%
$0.24#21125
"Target creature gains double strike until end of turn. If this spell was cast using teamwork, that creature also gains trample until end of turn."
Appeal // Authority
Appeal // Authority 100%
$0.26#22206
"Aftermath"
Farm // Market
Farm // Market 100%
$0.08#21623
"Aftermath"
Claim // Fame
Claim // Fame 100%
$0.19#20108
"Aftermath"
Struggle // Survive
Struggle // Survive 100%
$0.18#15073
"Aftermath"
Heaven // Earth
Heaven // Earth 100%
$0.19#14153
"Aftermath"
Reason // Believe
Reason // Believe 100%
$0.23#14979
"Aftermath"
Start // Finish
Start // Finish 100%
$0.29#23407
"Aftermath"
Leave // Chance
Leave // Chance 100%
$0.23#16715
"Aftermath"
Rags // Riches
Rags // Riches 100%
$0.28#14534
"Aftermath"
Indulge // Excess
Indulge // Excess 100%
$0.46#10609
"Aftermath"
Prepare // Fight
Prepare // Fight 100%
$0.17#21555
"Aftermath"
+1 more matching line