Delvefall

Odric, Lunarch Marshal {3}{W}

Legendary Creature — Human Soldier

$0.50 #1495 0.49 10.5 years

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

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Cards similar to Odric, Lunarch Marshal expected a card that isn't here?

Bleeding Effect
Bleeding Effect93%
$0.32↓#9592↓0.20↓2.3 years↓
"At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance."
synergy-hexproof, synergy-indestructible, synergy-reach
Majestic Myriarch
Majestic Myriarch93%
$0.33↓#14924↓0.00↓9.3 years↓
"At the beginning of each combat, this creature gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance."
synergy-hexproof, synergy-indestructible, synergy-reach
Eater of Virtue
Eater of Virtue92%
$0.36↓#9443↓0.06↓4.7 years↓
"As long as a card exiled with this card has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance."
synergy-hexproof, synergy-indestructible, synergy-reach
Urborg Scavengers
Urborg Scavengers92%
$0.28↓#13047↓0.13↓3.4 years↓
"This creature has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance."
synergy-hexproof, synergy-indestructible, synergy-reach
Animus of Predation
Animus of Predation90%
$0.13↓#32179↓0.06↓10.1 years
"If you removed a creature card with flying from the draft with cards named this card, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance."
synergy-hexproof, synergy-indestructible, synergy-reach
Altar of the Wretched // Wretched Bonemass
Altar of the Wretched // Wretched Bonemass90%
$1.12↑#7533↓0.00↓2.9 years↓
"This creature has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance."
synergy-hexproof, synergy-indestructible, synergy-reach
Soulflayer
Soulflayer90%
$0.28↓#20943↓0.22↓11.7 years↑
"If a creature card with flying was exiled with this creature's delve ability, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance."
synergy-hexproof, synergy-indestructible, synergy-reach
Akroma, Vision of Ixidor
Akroma, Vision of Ixidor87%
$9.92↑#5179↓0.79↑5.9 years↓
"At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner."
synergy-hexproof, synergy-indestructible, synergy-reach
Thunderous Orator
Thunderous Orator86%
$0.15↓#20217↓0.07↓5.5 years↓
"Whenever this creature attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample."
synergy-indestructible, synergy-lifelink, synergy-menace
Kathril, Aspect Warper
Kathril, Aspect Warper86%
$0.49↓#15002↓0.24↓6.5 years↓
"When this card enters, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on this card for each counter put on a creature this way."
synergy-hexproof, synergy-indestructible, synergy-reach
Rayami, First of the Fallen
Rayami, First of the Fallen86%
$0.27↓#21976↓0.537.2 years↓
"As long as an exiled creature card with a blood counter on it has flying, this card has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance."
synergy-hexproof, synergy-indestructible, synergy-reach
Indominus Rex, Alpha
Indominus Rex, Alpha85%
$23.78↑#10396↓0.94↑2.9 years↓
"As this card enters, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance."
synergy-hexproof, synergy-indestructible, synergy-reach
Odric, Blood-Cursed
Odric, Blood-Cursed84%
$0.28↓#19658↓0.16↓4.9 years↓
"When this card enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control."
synergy-hexproof, synergy-indestructible, synergy-reach
Super-Adaptoid
Super-Adaptoid82%
$0.27↓#13676↓0.27↓0.3 years↓
"Whenever this card enters or attacks, choose another target creature. If that creature has haste and this card doesn't, put a haste counter on this card. Do the same for flying, first strike, double strike, deathtouch, indestructible, lifelink, menace, reach, trample, and vigilance."
synergy-indestructible, synergy-reach, synergy-lifelink
Selective Adaptation
Selective Adaptation80%
$0.33↓#17442↓0.29↓6.5 years↓
"Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard."
synergy-hexproof, synergy-indestructible, synergy-reach
Concerted Effort
Concerted Effort76%
$1.64↑#12626↓0.12↓21.0 years↑
"At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance."
borrow-ability, synergy-double-strike, keyword-soup
Cairn Wanderer
Cairn Wanderer76%
$0.35↓#11803↓0.00↓19.0 years↑
"As long as a creature card with flying is in a graveyard, this creature has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance."
synergy-reach, synergy-lifelink, borrow-ability
Angelic Skirmisher
Angelic Skirmisher72%
$2.56↑#4671↓0.15↓13.7 years↑
"At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn."
gains-lifelink, gains-vigilance, gains-first-strike