Maze's Mantle {2}{G}
Enchantment — Aura
Flash
Enchant creature
When this Aura enters, if enchanted creature has toxic, that creature gains hexproof until end of turn.
Enchanted creature gets +2/+2.
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"When this Aura enters, enchanted creature gains hexproof until end of turn."
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"When this Aura enters, enchanted creature gains hexproof until end of turn."
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"When this Aura enters, enchanted creature gains hexproof until end of turn."
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Shardmage's Rescue 80%
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"As long as this Aura entered this turn, enchanted creature has hexproof."
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