Maximize Velocity {R}
Sorcery
Target creature gets +1/+1 and gains haste until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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Cards that do something similar expected a card that isn't here?
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Haste Magic 88%
$0.20#4194
"Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step."
Samut's Sprint 86%
$0.18#8817
"Target creature gets +2/+1 and gains haste until end of turn. Scry 1."