Delvefall
Lunarch Veteran // Luminous Phantom

Lunarch Veteran // Luminous Phantom

Creature — Human Cleric // Creature — Spirit Cleric

Whenever another creature you control enters, you gain 1 life.
Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.)
Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.

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Cards that do something similar expected a card that isn't here?

Kindly Ancestor // Ancestor's Embrace
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"Disturb {1}{W}"
Twinblade Geist // Twinblade Invocation
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"Disturb {2}{W}"
+1 more matching line
Distracting Geist // Clever Distraction
Distracting Geist // Clever Distraction 98%
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"Disturb {4}{W}"
+1 more matching line
Chaplain of Alms // Chapel Shieldgeist
Chaplain of Alms // Chapel Shieldgeist 97%
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"Disturb {3}{W}"
+1 more matching line
Mourning Patrol // Morning Apparition
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"Disturb {3}{W}"
+1 more matching line
Drogskol Infantry // Drogskol Armaments
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"Disturb {3}{W}"
Leader's Talent
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"Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life."
+1 more matching line
Impassioned Orator
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"Whenever another creature you control enters, you gain 1 life."
Dazzling Angel
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"Whenever another creature you control enters, you gain 1 life."
Distinguished Conjurer
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Hinterland Sanctifier
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Social Climber
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Elas il-Kor, Sadistic Pilgrim
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"Whenever another creature you control enters, you gain 1 life."
Prosperous Innkeeper
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Lifecreed Duo
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Virulent Emissary
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Suture Priest
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Healer of the Pride
Healer of the Pride 97%
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"Whenever another creature you control enters, you gain 2 life."
Aunt May
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"Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it."
Ajani's Welcome
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"Whenever a creature you control enters, you gain 1 life."