Lieutenants of the Guard 

Creature — Human Soldier
$0.15 #15718 0.17 10.0 years
Council's dilemma — When this creature enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on this creature for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.
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Cards similar to Lieutenants of the Guard expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.
Orchard Elemental89%
$0.18↑#187780.2410.0 years
"When this creature enters, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on this creature for each sprout vote. You gain 3 life for each harvest vote."
Messenger Jays86%
$0.18↑#146990.00↓10.0 years
"When this creature enters, starting with you, each player votes for feather or quill. Put a +1/+1 counter on this creature for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card."
Emissary Green80%
$1.72↑#8492↑0.00↓2.5 years↓
"Whenever this card attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes."
Magister of Worth80%
$0.31↑#9814↑0.79↑12.2 years↑
"When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than this creature."
Elrond of the White Council76%
$0.31↑#9560↑0.76↑3.2 years↓
"When Elrond enters, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control."
Truth or Consequences76%
$0.29↑#10871↑0.41↑2.9 years↓
"Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. this card deals 3 damage to that player for each consequences vote."
Path of the Ghosthunter76%
$0.26↑#156500.113.4 years↓
"Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues."
Path of the Enigma72%
$0.30↑#19264↓0.243.4 years↓
"Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues."
Tivit, Seller of Secrets71%
$3.25↑#4625↑1.25↑4.4 years↓
"Whenever this card enters or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token."
Goblin Goliath70%
$0.29↑#140030.53↑7.8 years↓
"When this creature enters, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have."
Company Commander70%
$2.29↑#6450↑0.00↓3.9 years↓
"When this creature enters, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have."