Innkeeper's Talent {1}{G}
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
{G}: Level 2
Permanents you control with counters on them have ward {1}.
{3}{G}: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
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Cards that do something similar expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.
Vorinclex, Monstrous Raider 100%
$57.60#1231
"If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead."
+1 more matching line
Siege Veteran 100%
$0.37#8174
"At the beginning of combat on your turn, put a +1/+1 counter on target creature you control."
Training Regimen 100%
$0.25#16445
"At the beginning of combat on your turn, put a +1/+1 counter on target creature you control."
Luminarch Aspirant 100%
$0.38#3723
"At the beginning of combat on your turn, put a +1/+1 counter on target creature you control."
Rosa, Resolute White Mage 98%
$3.83#6409
"At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn."
Dormant Grove // Gnarled Grovestrider 98%
$0.23#9512
"At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform this enchantment."
Additive Evolution 98%
$0.18#16113
"At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains vigilance until end of turn."
Fight Rigging 96%
$0.45#3771
"At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost."
Loxodon Battle Priest 95%
$0.16#18350
"At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control."
Venat, Heart of Hydaelyn // Hydaelyn, the Mothercrystal 93%
$1.48#3155
"At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control. Until your next turn, it gains indestructible. If that creature is legendary, draw a card."
Hadana's Climb // Winged Temple of Orazca 93%
$3.07#5644
"At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb."
Okoye, Mighty and Adored 92%
$0.29#19455
"At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever that creature attacks the monarch this turn, it gains double strike and trample until end of turn."
Ornery Tumblewagg 91%
$0.36#4872
"At the beginning of combat on your turn, put a +1/+1 counter on target creature."
Magus Lucea Kane 91%
#6742
"At the beginning of combat on your turn, put a +1/+1 counter on target creature."