Delvefall
Fugitive of the Judoon

Fugitive of the Judoon {4}{G}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white Human creature token with ward {2} and a 4/4 white Alien Rhino creature token.
II — Investigate.
III — You may exile a Human you control and an artifact you control. If you do, search your library for a Doctor card, put it onto the battlefield, then shuffle.

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Cards that do something similar expected a card that isn't here?

Heaven Sent
Heaven Sent 100%
$0.28#11734
"Investigate."
Follow the Bodies
Follow the Bodies 100%
$0.31#12198
"Investigate."
Survive the Night
Survive the Night 100%
$0.09#21088
"Investigate."
Root Out
Root Out 100%
$0.31#13194
"Investigate."
Humble the Brute
Humble the Brute 100%
$0.06#26255
"Investigate."
Expose Evil
Expose Evil 100%
$0.06#19093
"Investigate."
Gone Missing
Gone Missing 100%
$0.21#23717
"Investigate."
Jace's Scrutiny
Jace's Scrutiny 100%
$0.14#22272
"Investigate."
Press for Answers
Press for Answers 100%
$0.07#19782
"Investigate."
Hard Evidence
Hard Evidence 100%
$0.15#8541
"Investigate."
Kellan, Inquisitive Prodigy // Tail the Suspect
Kellan, Inquisitive Prodigy // Tail the Suspect 98%
$0.32#4405
"Investigate. You may play an additional land this turn."
Secrets of the Key
Secrets of the Key 98%
$0.23#13388
"Investigate. If this spell was cast from a graveyard, investigate twice instead."
Eliminate the Impossible
Eliminate the Impossible 87%
$0.08#22411
"Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected."