Fistful of Force {1}{G}
Instant
Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
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Flare of Faith 100%
$0.26#12571
"Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn."
Might of Old Krosa 100%
$0.29#9994
"Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead."
For the Family 100%
$0.14#17798
"Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead."
Joint Assault 100%
$0.05#30042
"Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn."
You're Not Alone 100%
$0.09#12730
"Target creature gets +2/+2 until end of turn. If you control three or more creatures, it gets +4/+4 until end of turn instead."
Explosive Growth 99%
$0.08#25914
"Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead."
Mabel's Mettle 99%
$0.21#13498
"Target creature gets +2/+2 until end of turn. Up to one other target creature gets +1/+1 until end of turn."
Take Heart 98%
$0.16#20116
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
Huatli's Spurring 98%
$0.25#28678
"Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead."
Will of the All-Hunter 98%
$0.10#24650
"Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it."
Stand United 97%
$0.14#25450
"Target creature gets +2/+2 until end of turn. If it's an Ally, scry 2."
Strength of Arms 96%
$0.15#20716
"Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token."
Built to Last 96%
$0.18#19060
"Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn."
Battlefield Improvisation 96%
$7.98#7883
"Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it."
Lithomancer's Focus 96%
$0.05#27784
"Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources."
Vampire's Zeal 96%
$0.10#23684
"Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn."
Swell of Growth 96%
$0.12#12781
"Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield."
Wing It 96%
$0.20#12580
"Target creature gets +2/+2 until end of turn. Put a flying counter on it. Scry 1."