Fishing Gear {3}
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, exile the top card of that player's library. If it's a permanent card, you may put it onto the battlefield under your control. If you don't, create a 1/1 blue Fish creature token.
Equip {2}
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Cards that do something similar expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.
Dream-Thief's Bandana 84%
$1.71#6238
"Whenever equipped creature deals combat damage to a player, look at the top card of their library, then exile it face down. For as long as it remains exiled, you may play it, and mana of any type can be spent to cast that spell."
Reno and Rude 82%
$0.23#12801
"Whenever this card deals combat damage to a player, exile the top card of that player's library. Then you may sacrifice another creature or artifact. If you do, you may play the exiled card this turn, and mana of any type can be spent to cast it."
Grotag Night-Runner 82%
$0.12#20485
"Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn."
Prophetic Flamespeaker 82%
$0.44#17038
"Whenever this creature deals combat damage to a player, exile the top card of your library. You may play it this turn."
Stromkirk Occultist 82%
$0.17#9669
"Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card."
Nashi, Moon Sage's Scion 81%
$3.75#1949
"Whenever this card deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost."