Fight or Flight 

Enchantment
$2.15 #16185 0.77 25.9 years
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
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Stand or Fall90%
$0.38↓#25224↓0.40↓25.9 years
"At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn."
Death or Glory82%
$0.45↓#173080.53↓25.9 years
"Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield."
Do or Die77%
$8.55↑#141150.7725.9 years
"Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated."
Make an Example75%
$9.25↑#5503↑0.41↓4.4 years↓
"Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile."
Bend or Break74%
$1.91↓#193681.69↑25.9 years
"Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles."
Oracle en-Vec72%
$0.61↓#24031↓0.35↓28.9 years↑
"
: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn."