Experimental Lab // Staff Room 
// 

Enchantment — Room // Enchantment — Room
€0.50 #10013 0.00 2.1 years
When you unlock this door, manifest dread, then put two +1/+1 counters and a trample counter on that creature.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever a creature you control deals combat damage to a player, turn that creature face up or put a +1/+1 counter on it.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Cards similar to Experimental Lab // Staff Room expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.
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"Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."
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"Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."
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"Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."
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"Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."
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"Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."
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"Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."
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"Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it."
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"Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."
Curse of Stalked Prey75%
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"Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature."
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"Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature."
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"Whenever this creature deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control."
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"Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it."
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"Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it."
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"Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."
Borborygmos73%
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"Whenever this card deals combat damage to a player, put a +1/+1 counter on each creature you control."
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"Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."