Delvefall

Elrond of the White Council {3}{G}{U}

Legendary Creature — Elf Noble

$0.31 #9560 0.76 3.2 years

Secret council — When Elrond enters, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control.

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Lieutenants of the Guard
Lieutenants of the Guard76%
$0.15#157180.1710.0 years
"When this creature enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on this creature for each strength vote and create a 1/1 white Soldier creature token for each numbers vote."
voting, named-choice, per-player
Emissary Green
Emissary Green75%
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"Whenever this card attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes."
voting, named-choice, gives-pp-counters-to-all
Messenger Jays
Messenger Jays74%
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"When this creature enters, starting with you, each player votes for feather or quill. Put a +1/+1 counter on this creature for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card."
voting, named-choice, per-player
Truth or Consequences
Truth or Consequences74%
$0.29#108710.412.9 years
"Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. this card deals 3 damage to that player for each consequences vote."
secretly-choose, voting, named-choice
Orchard Elemental
Orchard Elemental74%
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"When this creature enters, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on this creature for each sprout vote. You gain 3 life for each harvest vote."
voting, named-choice, per-player
Mob Verdict
Mob Verdict71%
$0.38#69970.122.6 years
"Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, this card deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card."
secretly-choose, voting, per-player
Trap the Trespassers
Trap the Trespassers70%
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"Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it."
secretly-choose, voting, multiplayer
Rags // Riches
Rags // Riches70%
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"Each opponent chooses a creature they control. You gain control of those creatures."
theft-mass, theft-creature, untracked-indefinite-effect
Magister of Worth
Magister of Worth70%
$0.31#98140.7912.2 years
"When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than this creature."
voting, named-choice, multiplayer
Vault 11: Voter's Dilemma
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"Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes."
secretly-choose, voting, per-player
Expropriate
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"Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile this card."
voting, named-choice, theft-mass