Driven // Despair 
// 

Sorcery // Sorcery
$0.33 #14684 0.08 9.3 years
Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
Click a line or tag to filter
Cards similar to Driven // Despair expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.
Larceny81%
$0.29↓#169800.91↑27.0 years↑
"Whenever a creature you control deals combat damage to a player, that player discards a card."
Unnatural Moonrise80%
$0.29↓#11093↑0.005.1 years↓
"It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card.""
Blazing Specter77%
$0.68↑#21029↓0.44↑26.0 years↑
"Whenever this creature deals combat damage to a player, that player discards a card."
Warriors' Lesson76%
$0.15↓#151540.29↑13.1 years↑
"Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card.""