Don't Move 


Sorcery
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
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Cards that do something similar expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.
The Phasing of Zhalfir 81%
$0.31#10621
"Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token."
Ceaseless Conflict 81%
$0.22#12468
"Destroy all creatures. Then create a 3/2 red and white Spirit creature token for each nontoken creature you controlled that was destroyed this way."
March of Souls 81%
$2.30#17975
"Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying."
Decree of Pain 81%
$0.28#1319
"Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way."
Deadly Tempest 81%
$0.78#3546
"Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way."
Blood Money 80%
$1.27#1649
"Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token."
Kaya's Wrath 80%
$0.48#4082
"Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way."