Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Darwin: He gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)
Reports become test cases the matcher is graded against before an update ships.
Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math,
and examples like yours decide which differences should count.
Simic Manipulator96%
$0.40↑#12510↑0.76↑13.6 years↑
"Evolve"
counter-fuel-pp, toughness-matters, creaturefall
Shambleshark95%
$0.20↓#20561↑0.29↑13.6 years↑
"Evolve"
toughness-matters, creaturefall, power-matters
Battering Krasis95%
$0.09↓#227610.0013.3 years↑
"Evolve"
toughness-matters, creaturefall, power-matters
Crocanura95%
$0.13↓#13180↑0.36↑13.6 years↑
"Evolve"
toughness-matters, creaturefall, power-matters
Cloudfin Raptor94%
$0.17↓#9910↑0.20↑13.6 years↑
"Evolve"
toughness-matters, creaturefall, power-matters
Gluttonous Slug94%
$0.15↓#20404↑0.35↑7.2 years↑
"Evolve"
toughness-matters, creaturefall, power-matters
Scurry Oak94%
$2.37↑#2259↑0.54↑5.2 years↑
"Evolve"
toughness-matters, creaturefall, power-matters
Clinging Anemones93%
$0.10↓#233840.29↑13.6 years↑
"Evolve"
toughness-matters, creaturefall, power-matters
Fathom Mage92%
$0.26↓#1716↑0.26↑13.6 years↑
"Evolve"
toughness-matters, creaturefall, power-matters
Gyre Sage90%
$0.96↑#835↑0.28↑13.6 years↑
"Evolve"
toughness-matters, creaturefall, power-matters
Simic Fluxmage90%
$0.08↓#235000.0613.6 years↑
"Evolve"
toughness-matters, creaturefall, power-matters
Elusive Krasis90%
$0.15↓#16288↑0.25↑13.6 years↑
"Evolve"
toughness-matters, creaturefall, power-matters
Experiment One90%
$0.19↓#10483↑0.0013.7 years↑
"Remove two +1/+1 counters from this creature: Regenerate it."