Delvefall
Critical Hit

Critical Hit {1}{R}

Instant

Target creature gains double strike until end of turn.
When you roll a natural 20, return this card from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)

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extra filters

color identity, fits-within like deckbuilding: tick W and U and only white, blue, white-blue and colorless cards show. in the filter box: id:wu (or -id:rg to ban colors), or id:c for colorless only

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price bounds, in the currency picked below. cards with no listed price are hidden by any price filter. in the filter box: usd<=5, eur>=1

the currency every price shows, filters and sorts in. it applies itself and the site remembers it. in the filter box usd and eur always mean themselves, a bare price<5 follows this switch

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mana value bounds (converted mana cost). in the filter box: mv<=2, cmc>=4, both spellings work

the card's type line must contain this. the filter box takes any word, not just the list: t:legendary, t:aura, or -t:creature to exclude one

only legendary creatures, the cards that can lead a commander deck

hides cards on the official game changer list, for lower-powered brackets

cards that aren't legal in commander (banned and such) stay hidden unless this is on

Cards that do something similar expected a card that isn't here?

Double Cleave
Double Cleave 100%
$0.19#15888
"Target creature gains double strike until end of turn."
Raking Claws
Raking Claws 100%
$0.19#9174
"Target creature gains double strike until end of turn."
Assault Strobe
Assault Strobe 100%
$0.48#8500
"Target creature gains double strike until end of turn."
Onward // Victory
Onward // Victory 100%
$0.18#20748
"Target creature gains double strike until end of turn."
Ticked Off
Ticked Off 100%
$0.16#28051
"Target creature gains double strike until end of turn."
Temur Battle Rage
Temur Battle Rage 100%
$0.22#1406
"Target creature gains double strike until end of turn."
Two-Headed Hunter // Twice the Rage
Two-Headed Hunter // Twice the Rage 100%
$0.19#12163
"Target creature gains double strike until end of turn."
Team Tactics
Team Tactics 95%
$0.24#21125
"Target creature gains double strike until end of turn. If this spell was cast using teamwork, that creature also gains trample until end of turn."