Benediction of Moons {W}
Sorcery
You gain 1 life for each player.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature this card haunts dies, you gain 1 life for each player.
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Cards that do something similar expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.
Kamber, the Plunderer 80%
$0.39#8081
"Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token."
Canopy Stalker 80%
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"When this creature dies, you gain 1 life for each creature that died this turn."