Ardbert, Warrior of Darkness 


Legendary Creature — Spirit Warrior
$0.31 #4820 0.41 1.4 years
Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn.
Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn.
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Cards similar to Ardbert, Warrior of Darkness expected a card that isn't here?
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Defiler of Flesh78%
$0.40↑#5786↓0.00↓4.1 years↑
"Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn."
Hagra Constrictor78%
$0.17↓#9173↓0.19↓6.1 years↑
"Each creature you control with a +1/+1 counter on it has menace."
Great Ugly-Looking Goblin // Clap! Snap!72%
$0.13↓#14433↓0.10↓0.2 years↓
"Each creature you control with a +1/+1 counter on it has menace."
Hog-Monkey72%
$0.11↓#21185↓0.13↓0.9 years
"At the beginning of combat on your turn, target creature you control with a +1/+1 counter on it gains menace until end of turn."
Bloodsky Berserker72%
$0.22↓#24691↓0.00↓5.7 years↑
"Whenever you cast your second spell each turn, put two +1/+1 counters on this creature. It gains menace until end of turn."
Gimli's Axe72%
$0.16↓#9553↓0.06↓3.3 years↑
"As long as equipped creature is legendary, it has menace."
Ajani Goldmane71%
$4.93↑#10313↓0.3819.0 years↑
"−1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn."
Phalanx Leader70%
$0.26↓#11509↓0.29↓13.1 years↑
"Whenever you cast a spell that targets this creature, put a +1/+1 counter on each creature you control."
Safehold Duo70%
$0.14↓#31433↓0.00↓18.5 years↑
"Whenever you cast a white spell, this creature gains vigilance until end of turn."
Shanid, Sleepers' Scourge70%
$2.29↑#46950.21↓4.1 years↑
"Other legendary creatures you control have menace."
Vigorbloom Vanguard // Seed Suture70%
$0.16↓#19798↓0.12↓0.0 years↓
"Each creature you control with a +1/+1 counter on it has vigilance."
Felidar Retreat70%
$1.26↑#521↑0.406.1 years↑
"• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn."