Delvefall

Animus of Predation {4}{G}

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$0.11 #31867 0.41 10.0 years

Draft this card face up.
As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)
If you removed a creature card with flying from the draft with cards named Animus of Predation, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.

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Majestic Myriarch
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synergy-hexproof, synergy-indestructible, synergy-reach
Urborg Scavengers
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"This creature has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance."
synergy-hexproof, synergy-indestructible, synergy-reach
Soulflayer
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"If a creature card with flying was exiled with this creature's delve ability, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance."
synergy-hexproof, synergy-indestructible, synergy-reach
Altar of the Wretched // Wretched Bonemass
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synergy-hexproof, synergy-indestructible, synergy-reach
Rayami, First of the Fallen
Rayami, First of the Fallen91%
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"As long as an exiled creature card with a blood counter on it has flying, this card has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance."
synergy-hexproof, synergy-indestructible, synergy-reach
Indominus Rex, Alpha
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"As this card enters, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance."
synergy-hexproof, synergy-indestructible, synergy-reach
Thunderous Orator
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"Whenever this creature attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample."
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"As long as a card exiled with this card has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance."
synergy-hexproof, synergy-indestructible, synergy-reach
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"When this card enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control."
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"Whenever this card enters or attacks, choose another target creature. If that creature has haste and this card doesn't, put a haste counter on this card. Do the same for flying, first strike, double strike, deathtouch, indestructible, lifelink, menace, reach, trample, and vigilance."
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"At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner."
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"Draft this card face up."
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"Draft this card face up."
+1 more matching line
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"As you draft a card, you may remove it from the draft face down."
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