Extraordinary Journey {X}{X}{U}{U}
Enchantment
When this enchantment enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled.
Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
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Cards that do something similar expected a card that isn't here?
Reports become test cases the matcher is graded against before an update ships. Delvefall isn't a chatbot guessing, it compares the printed rules text of every card with plain math, and examples like yours decide which differences should count.
Guardian Project 86%
$14.82#315
"Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card."
Soul of the Harvest 85%
$1.20#1617
"Whenever another nontoken creature you control enters, you may draw a card."
Spire Phantasm 81%
$0.06#31496
"When this creature enters, if you guessed correctly for a card named this card, draw a card."
Faerie Miscreant 81%
$0.18#19095
"When this creature enters, if you control another creature named this card, draw a card."